Summary of Qualifications


Detail-oriented and highly motivated professional with successful experience efficiently completing complex technical tasks in a high pressure environment.  Offer a valuable educational background in 3D Animation and expertise in rigging, simulation and anatomy.  Diligent problem-solver eager to devise new methods for improving the bridge between characters and animators to produce faster and finer animations.




Academy of Art University – San Francisco, California                                                    2007

Master of Fine Arts Degree in 3D Animation


LaSalle University – Cuernavaca, Mexico                                                                            2004

Bachelor of Science Degree in Computer Science & Cybernetics Engineering


Maya & Softimage XSI Course, Trazos School of Arts – Madrid, Spain; 2005


Professional Experience


Institute of Electrical Research – Cuernavaca, Mexico                                 2002 – 2003


·         Gained valuable experience with a government agency focused on developing innovative new technologies.

·         Scope of responsibility included debugging and fixing C++ code, creating GUI’s, maintaining databases and shell scripting.

·         Credited with completing the successful addition and administration of English query to the system.


Self-Employed – Cuernavaca, Mexico                                                                         1998 – 2000

Web Designer

·         Developed websites for a variety of businesses on a freelance basis, becoming the first web designer in the area to use database applications and Flash.


Montes de Oca School – Cuernavaca, Mexico                                                        2003 – 2004

Computer Technical Assistant

·         Troubleshot and resolved technical issues at this school with 3,000 students; also developed new technologies for optimizing processes and designing database applications using Visual Studio Net.


Specialized Skills


Programming Languages:  C++, Assembler, Java, Mel, Python, .NET

3D and Design Software:  Maya, Softimage XSI, Realflow, Motionbuilder, Mudbox, Massive, Zbrush, Photoshop, Aftereffects, Flash, Dreamweaver, Premier

Operating Systems:  Windows, Linux/Unix, Mac

Highly proficient with cloth, hair, crowds and fluid simulation

Experience with network rendering